By Pelgrane Press
Are you able to kill the dungeon sooner than it kills you?
In thirteenth Age, dwelling dungeons slither up during the underworld and invade the skin lands. The Stone Thief is the main old and crafty of its sort; an enormous monster that preys at the towns and buildings you're keen on, swallows them, and remakes them into extra deathtrap-filled degrees inside of itself. Now, it’s looking YOU.
• Embark on a saga of insanity, revenge and titanic monsters
• reduction or thwart the schemes of the Icons as they conflict for keep an eye on of the dungeon
• Slay, loot and continue to exist deep within the bowels of the earth
• damage this age-old probability forever
• A giant crusade masking the total Champion tier (4th to eighth level)
• 13 degrees of peril from the dungeon’s beginning Maw to the orc hordes of the Deep hold, the terrors of the • Pit of Undigested a long time, and the nightmare urban past the Onyx Catacombs
• New monsters, new treasures, new traps, and new factions to your thirteenth Age crusade
Read or Download 13th Age: Eyes of the Stone Thief PDF
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Additional resources for 13th Age: Eyes of the Stone Thief
Picking through the rubble, the characters find the skull of a creature from a distant part of the Dragon Empire (for example, if they’re near New Port, they find what’s clearly the skull of a frost giant from the Frost Range—they can tell because the skull still has an ice-rimed beard attached). The Survivor The adventurers encounter a survivor, Tal, from the surface. He’s unwounded, but terrified—he’s crouched shivering and whimpering in a corner. The adventurers need to rally his spirits so he can flee the dungeon on his own, or else bring him back to the surface.
Oddly, the orcs have had some dealings with the Prince of Shadows. What good is looted treasure if you can’t fence it? when Fangrot’s mission is completed, one way or another, and the dungeon becomes a war machine in the Orc Lord’s vanguard. Common Knowledge in the Dungeon Fangrot and his orc horde are the most numerous and bestarmed force in the upper levels. They’re underground pirates and scavengers—when the dungeon consumes a town or a castle, they storm into the Gizzard to loot what they can.
The flicker of pleasure in its eyes reveals that it savors the taste of any flesh, even its own. 4th level blocker [undead] Initiative: +8 Vulnerable: holy Bloody claws +8 vs. AC—12 damage, and target is vulnerable (save ends) C: Flesh-seeking tongue +8 vs. PD (one nearby enemy)—8 damage Natural even hit: The target pops free from each enemy it’s engaged with and is pulled to the ghoul licklash, who engages it. Natural odd hit: The target is vulnerable (save ends). Critical hit: The licklash can make a flesh-seeking tongue attack against a different target as a free action.
13th Age: Eyes of the Stone Thief by Pelgrane Press